- All Implemented Interfaces:
QtObjectInterface,Cloneable
Cross-platform access to the OpenGL ES 3.0, 3.1 and 3.2 API
Java wrapper for Qt class QOpenGLExtraFunctions
- Since:
- This class was introduced in Qt 5.6.
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Nested Class Summary
Nested classes/interfaces inherited from class io.qt.gui.QOpenGLFunctions
QOpenGLFunctions.OpenGLFeature, QOpenGLFunctions.OpenGLFeatures -
Constructor Summary
ConstructorsConstructorDescriptionQOpenGLExtraFunctions(QOpenGLContext context) SeeQOpenGLExtraFunctions::QOpenGLExtraFunctions(QOpenGLExtraFunctions) -
Method Summary
Modifier and TypeMethodDescriptionclone()Creates and returns a copy of this object.final voidglActiveShaderProgram(int pipeline, int program) final voidglBeginQuery(int target, int id) final voidglBeginTransformFeedback(int primitiveMode) final voidglBindBufferBase(int target, int index, int buffer) final voidglBindBufferRange(int target, int index, int buffer, long offset, long size) final voidglBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format) final voidglBindProgramPipeline(int pipeline) final voidglBindSampler(int unit, int sampler) final voidglBindTransformFeedback(int target, int id) final voidglBindVertexArray(int array) final voidglBindVertexBuffer(int bindingindex, int buffer, long offset, int stride) final voidfinal voidglBlendEquationi(int buf, int mode) final voidglBlendEquationSeparatei(int buf, int modeRGB, int modeAlpha) final voidglBlendFunci(int buf, int src, int dst) final voidglBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) final voidglBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) final voidglClearBufferfi(int buffer, int drawbuffer, float depth, int stencil) final voidglClearBufferfv(int buffer, int drawbuffer, FloatBuffer value) final voidglClearBufferiv(int buffer, int drawbuffer, IntBuffer value) final voidglClearBufferuiv(int buffer, int drawbuffer, IntBuffer value) final intglClientWaitSync(GLsync sync, int flags, long timeout) final voidglColorMaski(int index, boolean r, boolean g, boolean b, boolean a) final voidglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data) final voidglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data) final voidglCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) final voidglCopyImageSubData(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) final voidglCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) final intglCreateShaderProgramv(int type, String[] strings) final voidglDebugMessageCallback(GLDEBUGPROC callback) final voidglDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled) final voidglDebugMessageInsert(int source, int type, int id, int severity, int length, CharBuffer buf) final voidglDeleteProgramPipelines(int n, IntBuffer pipelines) final voidglDeleteQueries(int n, IntBuffer ids) final voidglDeleteSamplers(int count, IntBuffer samplers) final voidglDeleteSync(GLsync sync) final voidglDeleteTransformFeedbacks(int n, IntBuffer ids) final voidglDeleteVertexArrays(int n, IntBuffer arrays) final voidglDisablei(int target, int index) final voidglDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z) final voidglDispatchComputeIndirect(long indirect) final voidglDrawArraysIndirect(int mode, Buffer indirect) final voidglDrawArraysInstanced(int mode, int first, int count, int instancecount) final voidglDrawBuffers(int n, IntBuffer bufs) final voidglDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex) final voidglDrawElementsIndirect(int mode, int type, Buffer indirect) final voidglDrawElementsInstanced(int mode, int count, int type, Buffer indices, int instancecount) final voidglDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex) final voidglDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices) final voidglDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex) final voidglEnablei(int target, int index) final voidglEndQuery(int target) final voidfinal GLsyncglFenceSync(int condition, int flags) final voidglFlushMappedBufferRange(int target, long offset, long length) final voidglFramebufferParameteri(int target, int pname, int param) final voidglFramebufferTexture(int target, int attachment, int texture, int level) final voidglFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer) final voidglGenProgramPipelines(int n, IntBuffer pipelines) final voidglGenQueries(int n, IntBuffer ids) final voidglGenSamplers(int count, IntBuffer samplers) final voidglGenTransformFeedbacks(int n, IntBuffer ids) final voidglGenVertexArrays(int n, IntBuffer arrays) final voidglGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params) final voidglGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, IntBuffer length, CharBuffer uniformBlockName) final voidglGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) final voidglGetBooleani_v(int target, int index, IntBuffer data) final voidglGetBufferParameteri64v(int target, int pname, LongBuffer params) final voidglGetBufferPointerv(int target, int pname, Buffer[] params) final intglGetDebugMessageLog(int[] sources, int[] types, int[] ids, int[] severities, String[] messageLog) final intglGetFragDataLocation(int program, String name) final voidglGetFramebufferParameteriv(int target, int pname, IntBuffer params) final intfinal voidglGetInteger64i_v(int target, int index, LongBuffer data) final voidglGetInteger64v(int pname, LongBuffer data) final voidglGetIntegeri_v(int target, int index, IntBuffer data) final voidglGetInternalformativ(int target, int internalformat, int pname, int bufSize, IntBuffer params) final voidglGetMultisamplefv(int pname, int index, FloatBuffer val) final voidglGetnUniformfv(int program, int location, int bufSize, FloatBuffer params) final voidglGetnUniformiv(int program, int location, int bufSize, IntBuffer params) final voidglGetnUniformuiv(int program, int location, int bufSize, IntBuffer params) final voidglGetObjectLabel(int identifier, int name, String[] label) final voidglGetObjectPtrLabel(GLsync ptr, String[] label) final voidglGetPointerv(int pname, Buffer [] params) final voidglGetProgramBinary(int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary) final voidglGetProgramInterfaceiv(int program, int programInterface, int pname, IntBuffer params) final voidglGetProgramPipelineInfoLog(int pipeline, String[] infoLog) final voidglGetProgramPipelineiv(int pipeline, int pname, IntBuffer params) final intglGetProgramResourceIndex(int program, int programInterface, String name) final voidglGetProgramResourceiv(int program, int programInterface, int index, int propCount, IntBuffer props, int bufSize, IntBuffer length, IntBuffer params) final intglGetProgramResourceLocation(int program, int programInterface, String name) final voidglGetProgramResourceName(int program, int programInterface, int index, String[] name) final voidglGetQueryiv(int target, int pname, IntBuffer params) final voidglGetQueryObjectuiv(int id, int pname, IntBuffer params) final voidglGetSamplerParameterfv(int sampler, int pname, FloatBuffer params) final voidglGetSamplerParameterIiv(int sampler, int pname, IntBuffer params) final voidglGetSamplerParameterIuiv(int sampler, int pname, IntBuffer params) final voidglGetSamplerParameteriv(int sampler, int pname, IntBuffer params) final StringglGetStringi(int name, int index) final voidglGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) final voidglGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params) final voidglGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params) final voidglGetTexParameterIiv(int target, int pname, IntBuffer params) final voidglGetTexParameterIuiv(int target, int pname, IntBuffer params) final voidglGetTransformFeedbackVarying(int program, int index, int[] size, int[] type, String[] name) final intglGetUniformBlockIndex(int program, String uniformBlockName) final voidglGetUniformIndices(int program, String[] uniformNames, int [] uniformIndices) final voidglGetUniformuiv(int program, int location, IntBuffer params) final voidglGetVertexAttribIiv(int index, int pname, IntBuffer params) final voidglGetVertexAttribIuiv(int index, int pname, IntBuffer params) final voidglInvalidateFramebuffer(int target, int numAttachments, IntBuffer attachments) final voidglInvalidateSubFramebuffer(int target, int numAttachments, IntBuffer attachments, int x, int y, int width, int height) final booleanglIsEnabledi(int target, int index) final booleanglIsProgramPipeline(int pipeline) final booleanglIsQuery(int id) final booleanglIsSampler(int sampler) final booleanfinal booleanglIsTransformFeedback(int id) final booleanglIsVertexArray(int array) final BufferglMapBufferRange(int target, long offset, int access) final voidglMemoryBarrier(int barriers) final voidglMemoryBarrierByRegion(int barriers) final voidglMinSampleShading(float value) final voidglObjectLabel(int identifier, int name, int length, String label) final voidglObjectPtrLabel(GLsync ptr, String label) final voidglPatchParameteri(int pname, int value) final voidfinal voidfinal voidglPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) final voidglProgramBinary(int program, int binaryFormat, Buffer binary, int length) final voidglProgramParameteri(int program, int pname, int value) final voidglProgramUniform1f(int program, int location, float v0) final voidglProgramUniform1fv(int program, int location, int count, FloatBuffer value) final voidglProgramUniform1i(int program, int location, int v0) final voidglProgramUniform1iv(int program, int location, int count, IntBuffer value) final voidglProgramUniform1ui(int program, int location, int v0) final voidglProgramUniform1uiv(int program, int location, int count, IntBuffer value) final voidglProgramUniform2f(int program, int location, float v0, float v1) final voidglProgramUniform2fv(int program, int location, int count, FloatBuffer value) final voidglProgramUniform2i(int program, int location, int v0, int v1) final voidglProgramUniform2iv(int program, int location, int count, IntBuffer value) final voidglProgramUniform2ui(int program, int location, int v0, int v1) final voidglProgramUniform2uiv(int program, int location, int count, IntBuffer value) final voidglProgramUniform3f(int program, int location, float v0, float v1, float v2) final voidglProgramUniform3fv(int program, int location, int count, FloatBuffer value) final voidglProgramUniform3i(int program, int location, int v0, int v1, int v2) final voidglProgramUniform3iv(int program, int location, int count, IntBuffer value) final voidglProgramUniform3ui(int program, int location, int v0, int v1, int v2) final voidglProgramUniform3uiv(int program, int location, int count, IntBuffer value) final voidglProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3) final voidglProgramUniform4fv(int program, int location, int count, FloatBuffer value) final voidglProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3) final voidglProgramUniform4iv(int program, int location, int count, IntBuffer value) final voidglProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3) final voidglProgramUniform4uiv(int program, int location, int count, IntBuffer value) final voidglProgramUniformMatrix2fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglProgramUniformMatrix2x3fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglProgramUniformMatrix2x4fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglProgramUniformMatrix3fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglProgramUniformMatrix3x2fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglProgramUniformMatrix3x4fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglProgramUniformMatrix4fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglProgramUniformMatrix4x2fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglProgramUniformMatrix4x3fv(int program, int location, int count, boolean transpose, FloatBuffer value) final voidglPushDebugGroup(int source, int id, String message) final voidglReadBuffer(int mode) final voidglReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data) final voidglRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height) final voidfinal voidglSampleMaski(int maskNumber, int mask) final voidglSamplerParameterf(int sampler, int pname, float param) final voidglSamplerParameterfv(int sampler, int pname, FloatBuffer param) final voidglSamplerParameteri(int sampler, int pname, int param) final voidglSamplerParameterIiv(int sampler, int pname, IntBuffer param) final voidglSamplerParameterIuiv(int sampler, int pname, IntBuffer param) final voidglSamplerParameteriv(int sampler, int pname, IntBuffer param) final voidglTexBuffer(int target, int internalformat, int buffer) final voidglTexBufferRange(int target, int internalformat, int buffer, long offset, long size) final voidglTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels) final voidglTexParameterIiv(int target, int pname, IntBuffer params) final voidglTexParameterIuiv(int target, int pname, IntBuffer params) final voidglTexStorage2D(int target, int levels, int internalformat, int width, int height) final voidglTexStorage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations) final voidglTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth) final voidglTexStorage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations) final voidglTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels) final voidglTransformFeedbackVaryings(int program, String[] varyings, int bufferMode) final voidglUniform1ui(int location, int v0) final voidglUniform1uiv(int location, int count, IntBuffer value) final voidglUniform2ui(int location, int v0, int v1) final voidglUniform2uiv(int location, int count, IntBuffer value) final voidglUniform3ui(int location, int v0, int v1, int v2) final voidglUniform3uiv(int location, int count, IntBuffer value) final voidglUniform4ui(int location, int v0, int v1, int v2, int v3) final voidglUniform4uiv(int location, int count, IntBuffer value) final voidglUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding) final voidglUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer value) final voidglUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer value) final voidglUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer value) final voidglUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer value) final voidglUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer value) final voidglUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer value) final booleanglUnmapBuffer(int target) final voidglUseProgramStages(int pipeline, int stages, int program) final voidglValidateProgramPipeline(int pipeline) final voidglVertexAttribBinding(int attribindex, int bindingindex) final voidglVertexAttribDivisor(int index, int divisor) final voidglVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset) final voidglVertexAttribI4i(int index, int x, int y, int z, int w) final voidglVertexAttribI4iv(int index, IntBuffer v) final voidglVertexAttribI4ui(int index, int x, int y, int z, int w) final voidglVertexAttribI4uiv(int index, IntBuffer v) final voidglVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset) final voidglVertexAttribIPointer(int index, int size, int type, int stride, Buffer pointer) final voidglVertexBindingDivisor(int bindingindex, int divisor) final voidglWaitSync(GLsync sync, int flags, long timeout) Methods inherited from class io.qt.gui.QOpenGLFunctions
glActiveTexture, glAttachShader, glBindAttribLocation, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendColor, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearDepthf, glClearStencil, glColorMask, glCompileShader, glCompressedTexImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCreateProgram, glCreateShader, glCullFace, glDeleteBuffers, glDeleteFramebuffers, glDeleteProgram, glDeleteRenderbuffers, glDeleteShader, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRangef, glDetachShader, glDisable, glDisableVertexAttribArray, glDrawArrays, glDrawElements, glEnable, glEnableVertexAttribArray, glFinish, glFlush, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenRenderbuffers, glGenTextures, glGetActiveAttrib, glGetActiveUniform, glGetAttachedShaders, glGetAttribLocation, glGetBooleanv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetIntegerv, glGetProgramInfoLog, glGetProgramiv, glGetRenderbufferParameteriv, glGetShaderInfoLog, glGetShaderiv, glGetShaderPrecisionFormat, glGetShaderSource, glGetString, glGetTexParameterfv, glGetTexParameteriv, glGetUniformfv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribPointerv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsProgram, glIsRenderbuffer, glIsShader, glIsTexture, glLineWidth, glLinkProgram, glPixelStorei, glPolygonOffset, glReadPixels, glReleaseShaderCompiler, glRenderbufferStorage, glSampleCoverage, glScissor, glShaderBinary, glShaderSource, glStencilFunc, glStencilFuncSeparate, glStencilMask, glStencilMaskSeparate, glStencilOp, glStencilOpSeparate, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexSubImage2D, glUniform1f, glUniform1fv, glUniform1i, glUniform1iv, glUniform2f, glUniform2fv, glUniform2i, glUniform2iv, glUniform3f, glUniform3fv, glUniform3i, glUniform3iv, glUniform4f, glUniform4fv, glUniform4i, glUniform4iv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix4fv, glUseProgram, glValidateProgram, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttribPointer, glViewport, hasOpenGLFeature, initializeOpenGLFunctions, openGLFeaturesMethods inherited from class io.qt.QtObject
dispose, equals, isDisposed
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Constructor Details
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QOpenGLExtraFunctions
public QOpenGLExtraFunctions() -
QOpenGLExtraFunctions
- Parameters:
context-
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QOpenGLExtraFunctions
See
QOpenGLExtraFunctions::QOpenGLExtraFunctions(QOpenGLExtraFunctions) - Parameters:
other-
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Method Details
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glActiveShaderProgram
- Parameters:
pipeline-program-
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glBeginQuery
- Parameters:
target-id-
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glBeginTransformFeedback
- Parameters:
primitiveMode-
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glBindBufferBase
- Parameters:
target-index-buffer-
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glBindBufferRange
@QtUninvokable public final void glBindBufferRange(int target, int index, int buffer, long offset, long size) - Parameters:
target-index-buffer-offset-size-
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glBindImageTexture
@QtUninvokable public final void glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format) - Parameters:
unit-texture-level-layered-layer-access-format-
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glBindProgramPipeline
- Parameters:
pipeline-
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glBindSampler
- Parameters:
unit-sampler-
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glBindTransformFeedback
- Parameters:
target-id-
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glBindVertexArray
- Parameters:
array-
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glBindVertexBuffer
@QtUninvokable public final void glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride) - Parameters:
bindingindex-buffer-offset-stride-
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glBlendBarrier
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glBlendEquationSeparatei
- Parameters:
buf-modeRGB-modeAlpha-
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glBlendEquationi
- Parameters:
buf-mode-
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glBlendFuncSeparatei
@QtUninvokable public final void glBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) - Parameters:
buf-srcRGB-dstRGB-srcAlpha-dstAlpha-
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glBlendFunci
- Parameters:
buf-src-dst-
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glBlitFramebuffer
@QtUninvokable public final void glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) - Parameters:
srcX0-srcY0-srcX1-srcY1-dstX0-dstY0-dstX1-dstY1-mask-filter-
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glClearBufferfi
@QtUninvokable public final void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil) - Parameters:
buffer-drawbuffer-depth-stencil-
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glClearBufferfv
- Parameters:
buffer-drawbuffer-value-
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glClearBufferiv
- Parameters:
buffer-drawbuffer-value-
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glClearBufferuiv
- Parameters:
buffer-drawbuffer-value-
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glClientWaitSync
- Parameters:
sync-flags-timeout-- Returns:
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glColorMaski
@QtUninvokable public final void glColorMaski(int index, boolean r, boolean g, boolean b, boolean a) - Parameters:
index-r-g-b-a-
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glCompressedTexImage3D
@QtUninvokable public final void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data) - Parameters:
target-level-internalformat-width-height-depth-border-imageSize-data-
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glCompressedTexSubImage3D
@QtUninvokable public final void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data) - Parameters:
target-level-xoffset-yoffset-zoffset-width-height-depth-format-imageSize-data-
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glCopyBufferSubData
@QtUninvokable public final void glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) - Parameters:
readTarget-writeTarget-readOffset-writeOffset-size-
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glCopyImageSubData
@QtUninvokable public final void glCopyImageSubData(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) - Parameters:
srcName-srcTarget-srcLevel-srcX-srcY-srcZ-dstName-dstTarget-dstLevel-dstX-dstY-dstZ-srcWidth-srcHeight-srcDepth-
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glCopyTexSubImage3D
@QtUninvokable public final void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) - Parameters:
target-level-xoffset-yoffset-zoffset-x-y-width-height-
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glCreateShaderProgramv
- Parameters:
type-strings-- Returns:
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glDebugMessageCallback
- Parameters:
callback-
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glDebugMessageControl
@QtUninvokable public final void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled) See
QOpenGLExtraFunctions::glDebugMessageControl(GLenum, GLenum, GLenum, GLsizei, const GLuint*, GLboolean) - Parameters:
source-type-severity-count-ids-enabled-
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glDebugMessageInsert
@QtUninvokable public final void glDebugMessageInsert(int source, int type, int id, int severity, int length, CharBuffer buf) - Parameters:
source-type-id-severity-length-buf-
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glDeleteProgramPipelines
- Parameters:
n-pipelines-
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glDeleteQueries
- Parameters:
n-ids-
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glDeleteSamplers
- Parameters:
count-samplers-
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glDeleteSync
- Parameters:
sync-
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glDeleteTransformFeedbacks
- Parameters:
n-ids-
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glDeleteVertexArrays
- Parameters:
n-arrays-
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glDisablei
- Parameters:
target-index-
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glDispatchCompute
@QtUninvokable public final void glDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z) - Parameters:
num_groups_x-num_groups_y-num_groups_z-
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glDispatchComputeIndirect
- Parameters:
indirect-
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glDrawArraysIndirect
- Parameters:
mode-indirect-
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glDrawArraysInstanced
@QtUninvokable public final void glDrawArraysInstanced(int mode, int first, int count, int instancecount) - Parameters:
mode-first-count-instancecount-
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glDrawBuffers
- Parameters:
n-bufs-
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glDrawElementsBaseVertex
@QtUninvokable public final void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex) - Parameters:
mode-count-type-indices-basevertex-
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glDrawElementsIndirect
- Parameters:
mode-type-indirect-
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glDrawElementsInstanced
@QtUninvokable public final void glDrawElementsInstanced(int mode, int count, int type, Buffer indices, int instancecount) - Parameters:
mode-count-type-indices-instancecount-
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glDrawElementsInstancedBaseVertex
@QtUninvokable public final void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex) - Parameters:
mode-count-type-indices-instancecount-basevertex-
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glDrawRangeElements
@QtUninvokable public final void glDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices) - Parameters:
mode-start-end-count-type-indices-
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glDrawRangeElementsBaseVertex
@QtUninvokable public final void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex) - Parameters:
mode-start-end-count-type-indices-basevertex-
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glEnablei
- Parameters:
target-index-
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glEndQuery
- Parameters:
target-
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glEndTransformFeedback
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glFenceSync
- Parameters:
condition-flags-- Returns:
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glFlushMappedBufferRange
- Parameters:
target-offset-length-
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glFramebufferParameteri
- Parameters:
target-pname-param-
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glFramebufferTexture
@QtUninvokable public final void glFramebufferTexture(int target, int attachment, int texture, int level) - Parameters:
target-attachment-texture-level-
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glFramebufferTextureLayer
@QtUninvokable public final void glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer) - Parameters:
target-attachment-texture-level-layer-
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glGenProgramPipelines
- Parameters:
n-pipelines-
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glGenQueries
- Parameters:
n-ids-
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glGenSamplers
- Parameters:
count-samplers-
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glGenTransformFeedbacks
- Parameters:
n-ids-
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glGenVertexArrays
- Parameters:
n-arrays-
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glGetActiveUniformBlockName
@QtUninvokable public final void glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, IntBuffer length, CharBuffer uniformBlockName) - Parameters:
program-uniformBlockIndex-bufSize-length-uniformBlockName-
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glGetActiveUniformBlockiv
@QtUninvokable public final void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params) - Parameters:
program-uniformBlockIndex-pname-params-
-
glGetActiveUniformsiv
@QtUninvokable public final void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) - Parameters:
program-uniformCount-uniformIndices-pname-params-
-
glGetBooleani_v
- Parameters:
target-index-data-
-
glGetBufferParameteri64v
- Parameters:
target-pname-params-
-
glGetBufferPointerv
- Parameters:
target-pname-params-
-
glGetDebugMessageLog
@QtUninvokable public final int glGetDebugMessageLog(int[] sources, int[] types, int[] ids, int[] severities, String[] messageLog) - Parameters:
sources-types-ids-severities-messageLog-- Returns:
-
glGetFragDataLocation
- Parameters:
program-name-- Returns:
-
glGetFramebufferParameteriv
@QtUninvokable public final void glGetFramebufferParameteriv(int target, int pname, IntBuffer params) - Parameters:
target-pname-params-
-
glGetGraphicsResetStatus
- Returns:
-
glGetInteger64i_v
- Parameters:
target-index-data-
-
glGetInteger64v
- Parameters:
pname-data-
-
glGetIntegeri_v
- Parameters:
target-index-data-
-
glGetInternalformativ
@QtUninvokable public final void glGetInternalformativ(int target, int internalformat, int pname, int bufSize, IntBuffer params) - Parameters:
target-internalformat-pname-bufSize-params-
-
glGetMultisamplefv
- Parameters:
pname-index-val-
-
glGetObjectLabel
- Parameters:
identifier-name-label-
-
glGetObjectPtrLabel
- Parameters:
ptr-label-
-
glGetPointerv
- Parameters:
pname-params-
-
glGetProgramBinary
@QtUninvokable public final void glGetProgramBinary(int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary) - Parameters:
program-bufSize-length-binaryFormat-binary-
-
glGetProgramInterfaceiv
@QtUninvokable public final void glGetProgramInterfaceiv(int program, int programInterface, int pname, IntBuffer params) - Parameters:
program-programInterface-pname-params-
-
glGetProgramPipelineInfoLog
- Parameters:
pipeline-infoLog-
-
glGetProgramPipelineiv
- Parameters:
pipeline-pname-params-
-
glGetProgramResourceIndex
@QtUninvokable public final int glGetProgramResourceIndex(int program, int programInterface, String name) - Parameters:
program-programInterface-name-- Returns:
-
glGetProgramResourceLocation
@QtUninvokable public final int glGetProgramResourceLocation(int program, int programInterface, String name) - Parameters:
program-programInterface-name-- Returns:
-
glGetProgramResourceName
@QtUninvokable public final void glGetProgramResourceName(int program, int programInterface, int index, String[] name) - Parameters:
program-programInterface-index-name-
-
glGetProgramResourceiv
@QtUninvokable public final void glGetProgramResourceiv(int program, int programInterface, int index, int propCount, IntBuffer props, int bufSize, IntBuffer length, IntBuffer params) - Parameters:
program-programInterface-index-propCount-props-bufSize-length-params-
-
glGetQueryObjectuiv
- Parameters:
id-pname-params-
-
glGetQueryiv
- Parameters:
target-pname-params-
-
glGetSamplerParameterIiv
- Parameters:
sampler-pname-params-
-
glGetSamplerParameterIuiv
@QtUninvokable public final void glGetSamplerParameterIuiv(int sampler, int pname, IntBuffer params) - Parameters:
sampler-pname-params-
-
glGetSamplerParameterfv
@QtUninvokable public final void glGetSamplerParameterfv(int sampler, int pname, FloatBuffer params) - Parameters:
sampler-pname-params-
-
glGetSamplerParameteriv
- Parameters:
sampler-pname-params-
-
glGetStringi
- Parameters:
name-index-- Returns:
-
glGetSynciv
@QtUninvokable public final void glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) - Parameters:
sync-pname-length-values-
-
glGetTexLevelParameterfv
@QtUninvokable public final void glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params) - Parameters:
target-level-pname-params-
-
glGetTexLevelParameteriv
@QtUninvokable public final void glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params) - Parameters:
target-level-pname-params-
-
glGetTexParameterIiv
- Parameters:
target-pname-params-
-
glGetTexParameterIuiv
- Parameters:
target-pname-params-
-
glGetTransformFeedbackVarying
@QtUninvokable public final void glGetTransformFeedbackVarying(int program, int index, int[] size, int[] type, String[] name) - Parameters:
program-index-size-type-name-
-
glGetUniformBlockIndex
- Parameters:
program-uniformBlockName-- Returns:
-
glGetUniformIndices
@QtUninvokable public final void glGetUniformIndices(int program, String[] uniformNames, int [] uniformIndices) - Parameters:
program-uniformNames-uniformIndices-
-
glGetUniformuiv
- Parameters:
program-location-params-
-
glGetVertexAttribIiv
- Parameters:
index-pname-params-
-
glGetVertexAttribIuiv
- Parameters:
index-pname-params-
-
glGetnUniformfv
@QtUninvokable public final void glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params) - Parameters:
program-location-bufSize-params-
-
glGetnUniformiv
@QtUninvokable public final void glGetnUniformiv(int program, int location, int bufSize, IntBuffer params) - Parameters:
program-location-bufSize-params-
-
glGetnUniformuiv
@QtUninvokable public final void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params) - Parameters:
program-location-bufSize-params-
-
glInvalidateFramebuffer
@QtUninvokable public final void glInvalidateFramebuffer(int target, int numAttachments, IntBuffer attachments) - Parameters:
target-numAttachments-attachments-
-
glInvalidateSubFramebuffer
@QtUninvokable public final void glInvalidateSubFramebuffer(int target, int numAttachments, IntBuffer attachments, int x, int y, int width, int height) - Parameters:
target-numAttachments-attachments-x-y-width-height-
-
glIsEnabledi
- Parameters:
target-index-- Returns:
-
glIsProgramPipeline
- Parameters:
pipeline-- Returns:
-
glIsQuery
- Parameters:
id-- Returns:
-
glIsSampler
- Parameters:
sampler-- Returns:
-
glIsSync
- Parameters:
sync-- Returns:
-
glIsTransformFeedback
- Parameters:
id-- Returns:
-
glIsVertexArray
- Parameters:
array-- Returns:
-
glMapBufferRange
- Parameters:
target-offset-access-- Returns:
-
glMemoryBarrier
- Parameters:
barriers-
-
glMemoryBarrierByRegion
- Parameters:
barriers-
-
glMinSampleShading
- Parameters:
value-
-
glObjectLabel
- Parameters:
identifier-name-length-label-
-
glObjectPtrLabel
- Parameters:
ptr-label-
-
glPatchParameteri
- Parameters:
pname-value-
-
glPauseTransformFeedback
-
glPopDebugGroup
-
glPrimitiveBoundingBox
@QtUninvokable public final void glPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) - Parameters:
minX-minY-minZ-minW-maxX-maxY-maxZ-maxW-
-
glProgramBinary
@QtUninvokable public final void glProgramBinary(int program, int binaryFormat, Buffer binary, int length) - Parameters:
program-binaryFormat-binary-length-
-
glProgramParameteri
- Parameters:
program-pname-value-
-
glProgramUniform1f
- Parameters:
program-location-v0-
-
glProgramUniform1fv
@QtUninvokable public final void glProgramUniform1fv(int program, int location, int count, FloatBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform1i
- Parameters:
program-location-v0-
-
glProgramUniform1iv
@QtUninvokable public final void glProgramUniform1iv(int program, int location, int count, IntBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform1ui
- Parameters:
program-location-v0-
-
glProgramUniform1uiv
@QtUninvokable public final void glProgramUniform1uiv(int program, int location, int count, IntBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform2f
- Parameters:
program-location-v0-v1-
-
glProgramUniform2fv
@QtUninvokable public final void glProgramUniform2fv(int program, int location, int count, FloatBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform2i
- Parameters:
program-location-v0-v1-
-
glProgramUniform2iv
@QtUninvokable public final void glProgramUniform2iv(int program, int location, int count, IntBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform2ui
- Parameters:
program-location-v0-v1-
-
glProgramUniform2uiv
@QtUninvokable public final void glProgramUniform2uiv(int program, int location, int count, IntBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform3f
@QtUninvokable public final void glProgramUniform3f(int program, int location, float v0, float v1, float v2) - Parameters:
program-location-v0-v1-v2-
-
glProgramUniform3fv
@QtUninvokable public final void glProgramUniform3fv(int program, int location, int count, FloatBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform3i
@QtUninvokable public final void glProgramUniform3i(int program, int location, int v0, int v1, int v2) - Parameters:
program-location-v0-v1-v2-
-
glProgramUniform3iv
@QtUninvokable public final void glProgramUniform3iv(int program, int location, int count, IntBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform3ui
@QtUninvokable public final void glProgramUniform3ui(int program, int location, int v0, int v1, int v2) - Parameters:
program-location-v0-v1-v2-
-
glProgramUniform3uiv
@QtUninvokable public final void glProgramUniform3uiv(int program, int location, int count, IntBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform4f
@QtUninvokable public final void glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3) - Parameters:
program-location-v0-v1-v2-v3-
-
glProgramUniform4fv
@QtUninvokable public final void glProgramUniform4fv(int program, int location, int count, FloatBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform4i
@QtUninvokable public final void glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3) - Parameters:
program-location-v0-v1-v2-v3-
-
glProgramUniform4iv
@QtUninvokable public final void glProgramUniform4iv(int program, int location, int count, IntBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniform4ui
@QtUninvokable public final void glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3) - Parameters:
program-location-v0-v1-v2-v3-
-
glProgramUniform4uiv
@QtUninvokable public final void glProgramUniform4uiv(int program, int location, int count, IntBuffer value) - Parameters:
program-location-count-value-
-
glProgramUniformMatrix2fv
@QtUninvokable public final void glProgramUniformMatrix2fv(int program, int location, int count, boolean transpose, FloatBuffer value) - Parameters:
program-location-count-transpose-value-
-
glProgramUniformMatrix2x3fv
@QtUninvokable public final void glProgramUniformMatrix2x3fv(int program, int location, int count, boolean transpose, FloatBuffer value) See
QOpenGLExtraFunctions::glProgramUniformMatrix2x3fv(GLuint, GLint, GLsizei, GLboolean, const GLfloat*) - Parameters:
program-location-count-transpose-value-
-
glProgramUniformMatrix2x4fv
@QtUninvokable public final void glProgramUniformMatrix2x4fv(int program, int location, int count, boolean transpose, FloatBuffer value) See
QOpenGLExtraFunctions::glProgramUniformMatrix2x4fv(GLuint, GLint, GLsizei, GLboolean, const GLfloat*) - Parameters:
program-location-count-transpose-value-
-
glProgramUniformMatrix3fv
@QtUninvokable public final void glProgramUniformMatrix3fv(int program, int location, int count, boolean transpose, FloatBuffer value) - Parameters:
program-location-count-transpose-value-
-
glProgramUniformMatrix3x2fv
@QtUninvokable public final void glProgramUniformMatrix3x2fv(int program, int location, int count, boolean transpose, FloatBuffer value) See
QOpenGLExtraFunctions::glProgramUniformMatrix3x2fv(GLuint, GLint, GLsizei, GLboolean, const GLfloat*) - Parameters:
program-location-count-transpose-value-
-
glProgramUniformMatrix3x4fv
@QtUninvokable public final void glProgramUniformMatrix3x4fv(int program, int location, int count, boolean transpose, FloatBuffer value) See
QOpenGLExtraFunctions::glProgramUniformMatrix3x4fv(GLuint, GLint, GLsizei, GLboolean, const GLfloat*) - Parameters:
program-location-count-transpose-value-
-
glProgramUniformMatrix4fv
@QtUninvokable public final void glProgramUniformMatrix4fv(int program, int location, int count, boolean transpose, FloatBuffer value) - Parameters:
program-location-count-transpose-value-
-
glProgramUniformMatrix4x2fv
@QtUninvokable public final void glProgramUniformMatrix4x2fv(int program, int location, int count, boolean transpose, FloatBuffer value) See
QOpenGLExtraFunctions::glProgramUniformMatrix4x2fv(GLuint, GLint, GLsizei, GLboolean, const GLfloat*) - Parameters:
program-location-count-transpose-value-
-
glProgramUniformMatrix4x3fv
@QtUninvokable public final void glProgramUniformMatrix4x3fv(int program, int location, int count, boolean transpose, FloatBuffer value) See
QOpenGLExtraFunctions::glProgramUniformMatrix4x3fv(GLuint, GLint, GLsizei, GLboolean, const GLfloat*) - Parameters:
program-location-count-transpose-value-
-
glPushDebugGroup
- Parameters:
source-id-message-
-
glReadBuffer
- Parameters:
mode-
-
glReadnPixels
@QtUninvokable public final void glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data) - Parameters:
x-y-width-height-format-type-bufSize-data-
-
glRenderbufferStorageMultisample
@QtUninvokable public final void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height) - Parameters:
target-samples-internalformat-width-height-
-
glResumeTransformFeedback
-
glSampleMaski
- Parameters:
maskNumber-mask-
-
glSamplerParameterIiv
- Parameters:
sampler-pname-param-
-
glSamplerParameterIuiv
- Parameters:
sampler-pname-param-
-
glSamplerParameterf
- Parameters:
sampler-pname-param-
-
glSamplerParameterfv
- Parameters:
sampler-pname-param-
-
glSamplerParameteri
- Parameters:
sampler-pname-param-
-
glSamplerParameteriv
- Parameters:
sampler-pname-param-
-
glTexBuffer
- Parameters:
target-internalformat-buffer-
-
glTexBufferRange
@QtUninvokable public final void glTexBufferRange(int target, int internalformat, int buffer, long offset, long size) - Parameters:
target-internalformat-buffer-offset-size-
-
glTexImage3D
@QtUninvokable public final void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels) - Parameters:
target-level-internalformat-width-height-depth-border-format-type-pixels-
-
glTexParameterIiv
- Parameters:
target-pname-params-
-
glTexParameterIuiv
- Parameters:
target-pname-params-
-
glTexStorage2D
@QtUninvokable public final void glTexStorage2D(int target, int levels, int internalformat, int width, int height) - Parameters:
target-levels-internalformat-width-height-
-
glTexStorage2DMultisample
@QtUninvokable public final void glTexStorage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations) See
QOpenGLExtraFunctions::glTexStorage2DMultisample(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean) - Parameters:
target-samples-internalformat-width-height-fixedsamplelocations-
-
glTexStorage3D
@QtUninvokable public final void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth) - Parameters:
target-levels-internalformat-width-height-depth-
-
glTexStorage3DMultisample
@QtUninvokable public final void glTexStorage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations) - Parameters:
target-samples-internalformat-width-height-depth-fixedsamplelocations-
-
glTexSubImage3D
@QtUninvokable public final void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels) - Parameters:
target-level-xoffset-yoffset-zoffset-width-height-depth-format-type-pixels-
-
glTransformFeedbackVaryings
@QtUninvokable public final void glTransformFeedbackVaryings(int program, String[] varyings, int bufferMode) - Parameters:
program-varyings-bufferMode-
-
glUniform1ui
- Parameters:
location-v0-
-
glUniform1uiv
- Parameters:
location-count-value-
-
glUniform2ui
- Parameters:
location-v0-v1-
-
glUniform2uiv
- Parameters:
location-count-value-
-
glUniform3ui
- Parameters:
location-v0-v1-v2-
-
glUniform3uiv
- Parameters:
location-count-value-
-
glUniform4ui
- Parameters:
location-v0-v1-v2-v3-
-
glUniform4uiv
- Parameters:
location-count-value-
-
glUniformBlockBinding
@QtUninvokable public final void glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding) - Parameters:
program-uniformBlockIndex-uniformBlockBinding-
-
glUniformMatrix2x3fv
@QtUninvokable public final void glUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer value) - Parameters:
location-count-transpose-value-
-
glUniformMatrix2x4fv
@QtUninvokable public final void glUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer value) - Parameters:
location-count-transpose-value-
-
glUniformMatrix3x2fv
@QtUninvokable public final void glUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer value) - Parameters:
location-count-transpose-value-
-
glUniformMatrix3x4fv
@QtUninvokable public final void glUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer value) - Parameters:
location-count-transpose-value-
-
glUniformMatrix4x2fv
@QtUninvokable public final void glUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer value) - Parameters:
location-count-transpose-value-
-
glUniformMatrix4x3fv
@QtUninvokable public final void glUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer value) - Parameters:
location-count-transpose-value-
-
glUnmapBuffer
- Parameters:
target-- Returns:
-
glUseProgramStages
- Parameters:
pipeline-stages-program-
-
glValidateProgramPipeline
- Parameters:
pipeline-
-
glVertexAttribBinding
- Parameters:
attribindex-bindingindex-
-
glVertexAttribDivisor
- Parameters:
index-divisor-
-
glVertexAttribFormat
@QtUninvokable public final void glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset) - Parameters:
attribindex-size-type-normalized-relativeoffset-
-
glVertexAttribI4i
- Parameters:
index-x-y-z-w-
-
glVertexAttribI4iv
- Parameters:
index-v-
-
glVertexAttribI4ui
- Parameters:
index-x-y-z-w-
-
glVertexAttribI4uiv
- Parameters:
index-v-
-
glVertexAttribIFormat
@QtUninvokable public final void glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset) - Parameters:
attribindex-size-type-relativeoffset-
-
glVertexAttribIPointer
@QtUninvokable public final void glVertexAttribIPointer(int index, int size, int type, int stride, Buffer pointer) - Parameters:
index-size-type-stride-pointer-
-
glVertexBindingDivisor
- Parameters:
bindingindex-divisor-
-
glWaitSync
- Parameters:
sync-flags-timeout-
-
clone
Creates and returns a copy of this object.
See
QOpenGLExtraFunctions::QOpenGLExtraFunctions(QOpenGLExtraFunctions) - Overrides:
clonein classQOpenGLFunctions
-