java.lang.Object
io.qt.QFlags<QSGMaterialShader.RenderState.DirtyState>
io.qt.quick.QSGMaterialShader.RenderState.DirtyStates
- All Implemented Interfaces:
Serializable,Cloneable,Comparable<QSGMaterialShader.RenderState.DirtyStates>
- Enclosing class:
QSGMaterialShader.RenderState
public static final class QSGMaterialShader.RenderState.DirtyStates
extends QFlags<QSGMaterialShader.RenderState.DirtyState>
implements Comparable<QSGMaterialShader.RenderState.DirtyStates>
QFlags type for enum QSGMaterialShader.RenderState.DirtyState- See Also:
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Constructor Summary
ConstructorsConstructorDescriptionCreates a new DirtyStates.DirtyStates(int value) Creates a new DirtyStates with givenvalue.Creates a new DirtyStates where the flags inargsare set. -
Method Summary
Modifier and TypeMethodDescriptionclone()Clones the flagsCombines this flags with enum entry.final intflags()Returns an array of flag objects represented by this DirtyStates.Sets the flagesetFlag(QSGMaterialShader.RenderState.DirtyState e, boolean on) Sets or clears the flagflagfinal voidsetValue(int value) Sets the value of this QFlags.final intvalue()Returns the value of this QFlags.
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Constructor Details
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DirtyStates
public DirtyStates()Creates a new DirtyStates. -
DirtyStates
Creates a new DirtyStates where the flags inargsare set.- Parameters:
args- enum entries
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DirtyStates
public DirtyStates(int value) Creates a new DirtyStates with givenvalue.- Parameters:
value-
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Method Details
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combined
public final QSGMaterialShader.RenderState.DirtyStates combined(QSGMaterialShader.RenderState.DirtyState e) Combines this flags with enum entry.- Overrides:
combinedin classQFlags<QSGMaterialShader.RenderState.DirtyState>- Parameters:
e- enum entry- Returns:
- new DirtyStates
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setFlag
public final QSGMaterialShader.RenderState.DirtyStates setFlag(QSGMaterialShader.RenderState.DirtyState e) Sets the flage- Overrides:
setFlagin classQFlags<QSGMaterialShader.RenderState.DirtyState>- Parameters:
e- enum entry- Returns:
- this
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setFlag
public final QSGMaterialShader.RenderState.DirtyStates setFlag(QSGMaterialShader.RenderState.DirtyState e, boolean on) Sets or clears the flagflag- Overrides:
setFlagin classQFlags<QSGMaterialShader.RenderState.DirtyState>- Parameters:
e- enum entryon- set (true) or clear (false)- Returns:
- this
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flags
Returns an array of flag objects represented by this DirtyStates.- Overrides:
flagsin classQFlags<QSGMaterialShader.RenderState.DirtyState>- Returns:
- array of enum entries
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clone
Clones the flags- Overrides:
clonein classQFlags<QSGMaterialShader.RenderState.DirtyState>
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compareTo
- Specified by:
compareToin interfaceComparable<QSGMaterialShader.RenderState.DirtyStates>
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value
public final int value()Returns the value of this QFlags. -
setValue
public final void setValue(int value) Sets the value of this QFlags.- Parameters:
value- new value
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