java.lang.Object
io.qt.QtObject
io.qt.quick.QSGMaterialRhiShader.RenderState
- All Implemented Interfaces:
QtObjectInterface,Cloneable
- Enclosing class:
QSGMaterialRhiShader
Encapsulates the current rendering state during a call to QSGMaterialRhiShader::updateUniformData() and the other update type of functions
Java wrapper for Qt class QSGMaterialRhiShader::RenderState
- Since:
- This class was introduced in Qt 5.14.
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Constructor Summary
ConstructorsConstructorDescriptionSeeQSGMaterialRhiShader::RenderState::RenderState() SeeQSGMaterialRhiShader::RenderState::RenderState(QSGMaterialRhiShader::RenderState) -
Method Summary
Modifier and TypeMethodDescriptionclone()Creates and returns a copy of this object.final QMatrix4x4final floatfinal floatfinal QRectfinal booleanSeeoperator==(QSGMaterialRhiShader::RenderState,QSGMaterialRhiShader::RenderState) booleanSeeoperator==(QSGMaterialRhiShader::RenderState,QSGMaterialRhiShader::RenderState) inthashCode()Returns the objects's hash code computed byqHash(QSGMaterialRhiShader::RenderState).final booleanfinal booleanfinal QMatrix4x4final floatopacity()final QMatrix4x4final QRectMethods inherited from class io.qt.QtObject
dispose, isDisposed
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Constructor Details
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RenderState
public RenderState()See
QSGMaterialRhiShader::RenderState::RenderState() -
RenderState
See
QSGMaterialRhiShader::RenderState::RenderState(QSGMaterialRhiShader::RenderState) - Parameters:
other-
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Method Details
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combinedMatrix
- Returns:
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determinant
- Returns:
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devicePixelRatio
- Returns:
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deviceRect
- Returns:
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dirtyStates
- Returns:
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isMatrixDirty
- Returns:
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isOpacityDirty
- Returns:
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modelViewMatrix
- Returns:
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opacity
- Returns:
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equals
See
operator==(QSGMaterialRhiShader::RenderState,QSGMaterialRhiShader::RenderState) - Parameters:
value2-- Returns:
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projectionMatrix
- Returns:
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viewportRect
- Returns:
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equals
See
operator==(QSGMaterialRhiShader::RenderState,QSGMaterialRhiShader::RenderState) -
hashCode
Returns the objects's hash code computed byqHash(QSGMaterialRhiShader::RenderState). -
clone
Creates and returns a copy of this object.
See
QSGMaterialRhiShader::RenderState::RenderState(QSGMaterialRhiShader::RenderState)
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