Uses of Class
io.qt.gui.rhi.QRhiShaderResourceBinding.StageFlags
Packages that use QRhiShaderResourceBinding.StageFlags
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Uses of QRhiShaderResourceBinding.StageFlags in io.qt.gui.rhi
Methods in io.qt.gui.rhi that return QRhiShaderResourceBinding.StageFlagsModifier and TypeMethodDescriptionQRhiShaderResourceBinding.StageFlag.asFlags()Create a QFlags of the enum entry.QRhiShaderResourceBinding.StageFlag.cleared(QRhiShaderResourceBinding.StageFlag e) Excludes other enum entry from a flag of this entry.QRhiShaderResourceBinding.StageFlags.clone()Clones the flagsQRhiShaderResourceBinding.StageFlag.combined(QRhiShaderResourceBinding.StageFlag e) Combines this entry with other enum entry.QRhiShaderResourceBinding.StageFlags.combined(QRhiShaderResourceBinding.StageFlag e) Combines this flags with enum entry.QRhiShaderResourceBinding.StageFlag.flags(QRhiShaderResourceBinding.StageFlag ... values) Creates a newQRhiShaderResourceBinding.StageFlagsfrom the entries.QRhiShaderResourceBinding.StageFlags.setFlag(QRhiShaderResourceBinding.StageFlag e) Sets the flageQRhiShaderResourceBinding.StageFlags.setFlag(QRhiShaderResourceBinding.StageFlag e, boolean on) Sets or clears the flagflagMethods in io.qt.gui.rhi with parameters of type QRhiShaderResourceBinding.StageFlagsModifier and TypeMethodDescriptionstatic QRhiShaderResourceBindingQRhiShaderResourceBinding.bufferLoad(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf) static QRhiShaderResourceBindingQRhiShaderResourceBinding.bufferLoad(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf, int offset, int size) static QRhiShaderResourceBindingQRhiShaderResourceBinding.bufferLoadStore(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf) static QRhiShaderResourceBindingQRhiShaderResourceBinding.bufferLoadStore(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf, int offset, int size) static QRhiShaderResourceBindingQRhiShaderResourceBinding.bufferStore(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf) static QRhiShaderResourceBindingQRhiShaderResourceBinding.bufferStore(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf, int offset, int size) final intQRhiShaderResourceBinding.StageFlags.compareTo(QRhiShaderResourceBinding.StageFlags other) static QRhiShaderResourceBindingQRhiShaderResourceBinding.imageLoad(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiTexture tex, int level) static QRhiShaderResourceBindingQRhiShaderResourceBinding.imageLoadStore(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiTexture tex, int level) static QRhiShaderResourceBindingQRhiShaderResourceBinding.imageStore(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiTexture tex, int level) static QRhiShaderResourceBindingQRhiShaderResourceBinding.sampledTexture(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiTexture tex, QRhiSampler sampler) static QRhiShaderResourceBindingQRhiShaderResourceBinding.sampledTextures(int binding, QRhiShaderResourceBinding.StageFlags stage, int count, QRhiShaderResourceBinding.TextureAndSampler texSamplers) static QRhiShaderResourceBindingQRhiShaderResourceBinding.sampler(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiSampler sampler) static QRhiShaderResourceBindingQRhiShaderResourceBinding.texture(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiTexture tex) static QRhiShaderResourceBindingQRhiShaderResourceBinding.textures(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiTexture [] tex) static QRhiShaderResourceBindingQRhiShaderResourceBinding.uniformBuffer(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf) static QRhiShaderResourceBindingQRhiShaderResourceBinding.uniformBuffer(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf, int offset, int size) static QRhiShaderResourceBindingQRhiShaderResourceBinding.uniformBufferWithDynamicOffset(int binding, QRhiShaderResourceBinding.StageFlags stage, QRhiBuffer buf, int size)