Uses of Class
io.qt.gui.gl.GLsync
Packages that use GLsync
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Uses of GLsync in io.qt.gui
Modifier and TypeMethodDescriptionfinal GLsyncQOpenGLExtraFunctions.glFenceSync(int condition, int flags) Modifier and TypeMethodDescriptionfinal intQOpenGLExtraFunctions.glClientWaitSync(GLsync sync, int flags, long timeout) final voidQOpenGLExtraFunctions.glDeleteSync(GLsync sync) final voidQOpenGLExtraFunctions.glGetObjectPtrLabel(GLsync ptr, String[] label) final voidQOpenGLExtraFunctions.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) final booleanfinal voidQOpenGLExtraFunctions.glObjectPtrLabel(GLsync ptr, String label) final voidQOpenGLExtraFunctions.glWaitSync(GLsync sync, int flags, long timeout) -
Uses of GLsync in io.qt.opengl
Methods in io.qt.opengl that return GLsyncModifier and TypeMethodDescriptionfinal GLsyncQOpenGLFunctions_3_2_Compatibility.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_3_2_Compatibility::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_3_2_Core.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_3_2_Core::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_3_3_Compatibility.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_3_3_Compatibility::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_3_3_Core.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_3_3_Core::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_0_Compatibility.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_0_Compatibility::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_0_Core.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_0_Core::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_1_Compatibility.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_1_Compatibility::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_1_Core.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_1_Core::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_2_Compatibility.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_2_Compatibility::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_2_Core.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_2_Core::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_3_Compatibility.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_3_Compatibility::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_3_Core.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_3_Core::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_4_Compatibility.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_4_Compatibility::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_4_Core.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_4_Core::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_5_Compatibility.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_5_Compatibility::glFenceSync(GLenum, GLbitfield) final GLsyncQOpenGLFunctions_4_5_Core.glFenceSync(int condition, int flags) SeeQOpenGLFunctions_4_5_Core::glFenceSync(GLenum, GLbitfield) Methods in io.qt.opengl with parameters of type GLsyncModifier and TypeMethodDescriptionfinal intQOpenGLFunctions_3_2_Compatibility.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_3_2_Compatibility::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_3_2_Core.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_3_2_Core::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_3_3_Compatibility.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_3_3_Compatibility::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_3_3_Core.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_3_3_Core::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_0_Compatibility.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_0_Compatibility::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_0_Core.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_0_Core::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_1_Compatibility.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_1_Compatibility::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_1_Core.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_1_Core::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_2_Compatibility.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_2_Compatibility::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_2_Core.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_2_Core::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_3_Compatibility.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_3_Compatibility::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_3_Core.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_3_Core::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_4_Compatibility.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_4_Compatibility::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_4_Core.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_4_Core::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_5_Compatibility.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_5_Compatibility::glClientWaitSync(GLsync, GLbitfield, GLuint64) final intQOpenGLFunctions_4_5_Core.glClientWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_5_Core::glClientWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_3_2_Compatibility.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_3_2_Compatibility::glDeleteSync(GLsync) final voidQOpenGLFunctions_3_2_Core.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_3_2_Core::glDeleteSync(GLsync) final voidQOpenGLFunctions_3_3_Compatibility.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_3_3_Compatibility::glDeleteSync(GLsync) final voidQOpenGLFunctions_3_3_Core.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_3_3_Core::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_0_Compatibility.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_0_Compatibility::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_0_Core.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_0_Core::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_1_Compatibility.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_1_Compatibility::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_1_Core.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_1_Core::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_2_Compatibility.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_2_Compatibility::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_2_Core.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_2_Core::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_3_Compatibility.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_3_Compatibility::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_3_Core.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_3_Core::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_4_Compatibility.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_4_Compatibility::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_4_Core.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_4_Core::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_5_Compatibility.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_5_Compatibility::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_5_Core.glDeleteSync(GLsync sync) SeeQOpenGLFunctions_4_5_Core::glDeleteSync(GLsync) final voidQOpenGLFunctions_4_4_Compatibility.glGetObjectPtrLabel(GLsync ptr, String[] label) SeeQOpenGLFunctions_4_4_Compatibility::glGetObjectPtrLabel(const void*, GLsizei, GLsizei*, GLchar*) final voidQOpenGLFunctions_4_4_Core.glGetObjectPtrLabel(GLsync ptr, String[] label) SeeQOpenGLFunctions_4_4_Core::glGetObjectPtrLabel(const void*, GLsizei, GLsizei*, GLchar*) final voidQOpenGLFunctions_4_5_Compatibility.glGetObjectPtrLabel(GLsync ptr, String[] label) SeeQOpenGLFunctions_4_5_Compatibility::glGetObjectPtrLabel(const void*, GLsizei, GLsizei*, GLchar*) final voidQOpenGLFunctions_4_5_Core.glGetObjectPtrLabel(GLsync ptr, String[] label) SeeQOpenGLFunctions_4_5_Core::glGetObjectPtrLabel(const void*, GLsizei, GLsizei*, GLchar*) final voidQOpenGLFunctions_3_2_Compatibility.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_3_2_Compatibility::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_3_2_Core.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_3_2_Core::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_3_3_Compatibility.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_3_3_Compatibility::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_3_3_Core.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_3_3_Core::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_0_Compatibility.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_0_Compatibility::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_0_Core.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_0_Core::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_1_Compatibility.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_1_Compatibility::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_1_Core.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_1_Core::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_2_Compatibility.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_2_Compatibility::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_2_Core.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_2_Core::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_3_Compatibility.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_3_Compatibility::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_3_Core.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_3_Core::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_4_Compatibility.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_4_Compatibility::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_4_Core.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_4_Core::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_5_Compatibility.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_5_Compatibility::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final voidQOpenGLFunctions_4_5_Core.glGetSynciv(GLsync sync, int pname, int[] length, IntBuffer values) SeeQOpenGLFunctions_4_5_Core::glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*) final booleanSeeQOpenGLFunctions_3_2_Compatibility::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_3_2_Core::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_3_3_Compatibility::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_3_3_Core::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_0_Compatibility::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_0_Core::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_1_Compatibility::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_1_Core::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_2_Compatibility::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_2_Core::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_3_Compatibility::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_3_Core::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_4_Compatibility::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_4_Core::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_5_Compatibility::glIsSync(GLsync) final booleanSeeQOpenGLFunctions_4_5_Core::glIsSync(GLsync) final voidQOpenGLFunctions_4_4_Compatibility.glObjectPtrLabel(GLsync ptr, String label) SeeQOpenGLFunctions_4_4_Compatibility::glObjectPtrLabel(const void*, GLsizei, const GLchar*) final voidQOpenGLFunctions_4_4_Core.glObjectPtrLabel(GLsync ptr, String label) SeeQOpenGLFunctions_4_4_Core::glObjectPtrLabel(const void*, GLsizei, const GLchar*) final voidQOpenGLFunctions_4_5_Compatibility.glObjectPtrLabel(GLsync ptr, String label) SeeQOpenGLFunctions_4_5_Compatibility::glObjectPtrLabel(const void*, GLsizei, const GLchar*) final voidQOpenGLFunctions_4_5_Core.glObjectPtrLabel(GLsync ptr, String label) SeeQOpenGLFunctions_4_5_Core::glObjectPtrLabel(const void*, GLsizei, const GLchar*) final voidQOpenGLFunctions_3_2_Compatibility.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_3_2_Compatibility::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_3_2_Core.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_3_2_Core::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_3_3_Compatibility.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_3_3_Compatibility::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_3_3_Core.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_3_3_Core::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_0_Compatibility.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_0_Compatibility::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_0_Core.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_0_Core::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_1_Compatibility.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_1_Compatibility::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_1_Core.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_1_Core::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_2_Compatibility.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_2_Compatibility::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_2_Core.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_2_Core::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_3_Compatibility.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_3_Compatibility::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_3_Core.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_3_Core::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_4_Compatibility.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_4_Compatibility::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_4_Core.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_4_Core::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_5_Compatibility.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_5_Compatibility::glWaitSync(GLsync, GLbitfield, GLuint64) final voidQOpenGLFunctions_4_5_Core.glWaitSync(GLsync sync, int flags, long timeout) SeeQOpenGLFunctions_4_5_Core::glWaitSync(GLsync, GLbitfield, GLuint64)